Jade Philipps, Kyle Bamford and myself had chosen to work
together for 3rd year with the primary focus being on 2D art; we had teamed up
prior for the 3DS MMO mini project and it proved as a very good 'trial run' so
to speak and felt we could produce some good work and an interesting narrative.
We met up and bounced some ideas around a couple of weeks
before the start of the academic year, here are some of the notes we jotted
down.
Traditional RPG
Fantasy Setting with a dark sub-genre.
Inspiration of the 'dark' style : Supernatural, Persona
(Shin megami Tensei), Shadow Hearts
Agreed with the use of Mythology
Large world, long storyline which would give us more freedom
with designs
Different races , the group thanks to a convenient chain of
events landed with races inspired bt horoscopes
Plot: choice between whether it progressively escalates or a
journey leading to a revelation.
Main characters:
2 integral main characters: Wayward detectives, 1 male, 1
female.
The detectives also have a fellow npc party member at the
start- used in demo
Detectives have a secret, not revealed for a large portion
of the game.
The plot revolves around the main party of 4: The remaining
two being a prince and his guard.
Dark 'atmosphere' worsening- the detectives trying to
rectify this
An Organisation trying to fix this too along with hunting
after the main 2: A smoker + Luffy-esque relationship.
Alex (GS) Archetype antagonist
FFII 'Wild Rose' Investigation system
Characters
Detectives
Older man , 28
-calm
-laid back , TOO laid back
-focused
Younger woman, 24
- hot headed
-energetic
-devil may care
-passionate
Prince, 20
-lacks common sense
-timid
-over curious
-chivilrous
Guard, 33
-loyal
-straight as an arrow
-dedicated
The duo have a past together before the start of game
-The idea settled with the two witnessed the 'birth' of
magic., they are the last witnesses to this, hence being hunted by the
organisation, all this happened 10 years ago. So they would be in their teens,
but we aimed for this as it would certainly tighten their bond with one another.
Antagonists incentive -the prince
after much deliberation over deep reasons, we actually
picked boredom for the antagonists reason.
He finds out about the incident mentioned earlier, in
conjunction finding out about the 2 witnesses- the detectives.
Races- based off of horoscopes
Pisces-
Merfolk
Aries-
Fluffy, live on moors
Aquarius-
Sea Folk, Shipwright
Taurus- Well
built, Horns, lives on plains
Capricorn-
Goat people
Cancer- 4-6
arms, damage dealer, bog like location.
Scorpio- desert
folk, assassin-like
Libra-HIPPIES,
attuned to the world
Virgo-
essentially humans
Sagittarius-
centaur
Leo- thick
luxurious hair, honourable, one of the capitals
Gemini-located
on an island, fairly isolated
The flow of
the Demo, Start of the plot.
tutorials-
Main 2 characters separate to each tutorial
male, battle
system tutorial
Female,
investigation tutorial
The two
meet, leading to another investigation, followed by a boss fight with a full
party.
Sprites,
wandering/
world map sprites- chibi
conversations-
999 style, full size cut at waist
in battle-
similar to pokemon
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